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Update 12: Dragonium Reign

9/23/2025 3:52:24 PM

I. Constellation Exploration

1. Constellation Exploration

    1. Overview
      1. Constellation Exploration
        1. New system for obtaining stats.
        2. Available from Level 120+.
        3. Obtain new material "Star Jewel" from dungeons
        4. Slots can be unlocked sequentially for each Constellation
        5. Equip the Star Jewel according to the required color to obtain unique stats
        6. Additional stats will be granted for each completed "Constellation"
        7. Slot color is determined randomly with a certain chance.
      2. Star Jewel
        1. Star Jewels can be equipped with Constellation slots
        2. Star Jewels are available in 7 colors and 7 grades, in total 49 types
        3. Star Jewels have no stats, but by equipping the Star Jewel in Constellation slot, stats will be granted
        4. Combining Star Jewels:
          1. 5 Star Jewels of the same grade can generate a Star Jewel with higher grade with certain chance
          2. If the Combination process is failed, a random Star Jewel of the original grade will be generated
          3. The color of the generated Star Jewel is determined randomly in certain chance; but if 5 same color Star Jewel were registered, the generated will be with the same color
    1. Details
      1. Restrictions: Level 120+
      2. Access: Via "Constellation Exploration" icon in main menu
      1. Basic Guideline:
        1. Constellation Slot:
          1. Each slot has its own unique stats option, depending on the grade of the equipped Star Jewel the value is different
          2. Slot States:
State Image Explanation
Locked No activities can be done for this slot.
Slot will be automatically turned into "Open" state, if the previous slot is assigned
Open Can grant color to the slot
Cost is different depending on the Constellation and Slot
Color Assigned Color can be reassigned
Cost of granting and reassigning is the same
After assigned a color, no stats will be given
Jewel Equipped Equip the matching color Star Jewel to obtain stats
Higher grade of the Star Jewel gives higher stats value
          1. Touching on a specific Star Jewel on the Constellation to see the current stats of that specific slot
          2. There is a button on top-right to switch from slot stats to overall stats of current Constellation
Individual Slot Overall Stats of current Constellation
    1. Granting and Reassigning Color
      1. Each slot at "Open" state can be granted with a random color:
        1. Ruby
        2. Topaz
        3. Citrine
        4. Emerald
        5. Sapphire
        6. Amethyst
        7. Diamond
      2. Slot at "Locked" state cannot get color granting
      3. Even after color was granted successfully, the color can be again re-assigned
      4. Cost of granting and reassigning is the same for the same slot.
      5. Cost of granting and reassigning of different slots are different
      6. Constellation Layout, Slot List and Cost of Granting / Re-assigning Color
Constellation Slot Layout Slot No. Granting / Reassigning Cost
Alz Item Qty.
Butterfly 1 100,000 Alz Upgrade Core (Low) 1
2 100,000 Alz Upgrade Core (Low) 1
3 100,000 Alz Upgrade Core (Low) 1
4 100,000 Alz Upgrade Core (Low) 1
5 100,000 Alz Upgrade Core (Low) 1
6 100,000 Alz Upgrade Core (Low) 1
7 100,000 Alz Upgrade Core (Low) 2
8 100,000 Alz Upgrade Core (Low) 2
9 100,000 Alz Upgrade Core (Low) 2
Bull 1 500,000 Alz Upgrade Core (Medium) 1
2 500,000 Alz Upgrade Core (Medium) 1
3 500,000 Alz Upgrade Core (Medium) 1
4 500,000 Alz Upgrade Core (Medium) 1
5 500,000 Alz Upgrade Core (Medium) 1
6 500,000 Alz Upgrade Core (Medium) 1
7 500,000 Alz Upgrade Core (Medium) 2
8 500,000 Alz Upgrade Core (Medium) 2
9 500,000 Alz Upgrade Core (Medium) 2
10 500,000 Alz Upgrade Core (Medium) 2
Crawfish 1 500,000 Alz Upgrade Core (Medium) 3
2 500,000 Alz Upgrade Core (Medium) 3
3 500,000 Alz Upgrade Core (Medium) 3
4 500,000 Alz Upgrade Core (Medium) 3
5 500,000 Alz Upgrade Core (Medium) 3
6 500,000 Alz Upgrade Core (Medium) 3
7 1,000,000 Alz Upgrade Core (High) 1
8 1,000,000 Alz Upgrade Core (High) 1
9 1,000,000 Alz Upgrade Core (High) 1
10 1,000,000 Alz Upgrade Core (High) 1
11 1,000,000 Alz Upgrade Core (High) 1
Unicorn 1 1,000,000 Alz Upgrade Core (High) 2
2 1,000,000 Alz Upgrade Core (High) 2
3 1,000,000 Alz Upgrade Core (High) 2
4 1,000,000 Alz Upgrade Core (High) 2
5 1,000,000 Alz Upgrade Core (High) 2
6 1,000,000 Alz Upgrade Core (High) 2
7 1,000,000 Alz Upgrade Core (High) 3
8 1,000,000 Alz Upgrade Core (High) 3
9 1,000,000 Alz Upgrade Core (High) 3
10 1,000,000 Alz Upgrade Core (High) 3
11 1,000,000 Alz Upgrade Core (High) 3
12 1,000,000 Alz Upgrade Core (High) 3
Shark 1 5,000,000 Alz Upgrade Core (Highest) 1
2 5,000,000 Alz Upgrade Core (Highest) 1
3 5,000,000 Alz Upgrade Core (Highest) 1
4 5,000,000 Alz Upgrade Core (Highest) 1
5 5,000,000 Alz Upgrade Core (Highest) 1
6 5,000,000 Alz Upgrade Core (Highest) 1
7 5,000,000 Alz Upgrade Core (Highest) 2
8 5,000,000 Alz Upgrade Core (Highest) 2
9 5,000,000 Alz Upgrade Core (Highest) 2
10 5,000,000 Alz Upgrade Core (Highest) 2
11 5,000,000 Alz Upgrade Core (Highest) 2
12 5,000,000 Alz Upgrade Core (Highest) 2
13 5,000,000 Alz Upgrade Core (Highest) 2
Fox 1 5,000,000 Alz Upgrade Core (Highest) 3
2 5,000,000 Alz Upgrade Core (Highest) 3
3 5,000,000 Alz Upgrade Core (Highest) 3
4 5,000,000 Alz Upgrade Core (Highest) 3
5 5,000,000 Alz Upgrade Core (Highest) 3
6 5,000,000 Alz Upgrade Core (Highest) 3
7 5,000,000 Alz Upgrade Core (Highest) 3
8 5,000,000 Alz Upgrade Core (Highest) 4
9 5,000,000 Alz Upgrade Core (Highest) 4
10 5,000,000 Alz Upgrade Core (Highest) 4
11 5,000,000 Alz Upgrade Core (Highest) 4
12 5,000,000 Alz Upgrade Core (Highest) 4
13 5,000,000 Alz Upgrade Core (Highest) 4
14 5,000,000 Alz Upgrade Core (Highest) 4
Phoenix 1 10,000,000 Alz Upgrade Core (Ultimate) 1
2 10,000,000 Alz Upgrade Core (Ultimate) 1
3 10,000,000 Alz Upgrade Core (Ultimate) 1
4 10,000,000 Alz Upgrade Core (Ultimate) 1
5 10,000,000 Alz Upgrade Core (Ultimate) 1
6 10,000,000 Alz Upgrade Core (Ultimate) 1
7 10,000,000 Alz Upgrade Core (Ultimate) 1
8 10,000,000 Alz Upgrade Core (Ultimate) 2
9 10,000,000 Alz Upgrade Core (Ultimate) 2
10 10,000,000 Alz Upgrade Core (Ultimate) 2
11 10,000,000 Alz Upgrade Core (Ultimate) 2
12 10,000,000 Alz Upgrade Core (Ultimate) 2
13 10,000,000 Alz Upgrade Core (Ultimate) 2
14 10,000,000 Alz Upgrade Core (Ultimate) 2
15 10,000,000 Alz Upgrade Core (Ultimate) 2
    1. Slot Stats
      1. Slot without Star Jewel equipped yields no stats.
      2. By equipping the correct Star Jewel with matching color of the slot, the stats will be granted based on the Grade of Star Jewel.
Constellation Slot Layout Slot No. Option Grade of Star Jewel
1 2 3 4 5 6 7
Butterfly 1 HP 11 14 19 26 36 50 80
2 Defense 4 6 9 13 18 25 35
3 All Attack Up 4 6 9 13 18 25 35
4 Attack Rate 11 17 27 41 61 89 150
5 Defense Rate 11 17 27 41 61 89 150
6 HP 11 14 19 26 36 50 80
7 Evasion 7 11 17 25 37 53 85
8 Damage Reduction 3 4 6 9 13 18 25
9 Crit. DMG 0.7 1.08 1.7 2.63 3.96 5.82 10
Bull 1 HP 11 14 19 26 36 50 80
2 Defense 4 6 9 13 18 25 35
3 All Attack Up 4 6 9 13 18 25 35
4 Attack Rate 11 17 27 41 61 89 150
5 Defense Rate 11 17 27 41 61 89 150
6 HP 11 14 19 26 36 50 80
7 Add DMG 4 6 9 13 18 25 35
8 Accuracy 7 11 17 25 37 53 85
9 Evasion 7 11 17 25 37 53 85
10 Penetration 4 6 10 15 22 32 50
Crawfish 1 HP 11 14 19 26 36 50 80
2 Defense 4 6 9 13 18 25 35
3 All Attack Up 4 6 9 13 18 25 35
4 Attack Rate 11 17 27 41 61 89 150
5 Defense Rate 11 17 27 41 61 89 150
6 HP 11 14 19 26 36 50 80
7 Accuracy 7 11 17 25 37 53 85
8 Evasion 7 11 17 25 37 53 85
9 Ignore Accuracy 7 12 20 32 49 72 120
10 Ignore Evasion 7 12 20 32 49 72 120
11 All Skill Amp. 0.35 0.54 0.85 1.32 1.99 2.92 5
Unicorn 1 All Attack Up 4 6 9 13 18 25 35
2 Defense 4 6 9 13 18 25 35
3 Ignore DMG Reduce 4 6 9 14 20 29 45
4 Ignore Accuracy 7 12 20 32 49 72 120
5 Add DMG 4 6 9 13 18 25 35
6 HP 11 14 19 26 36 50 80
7 Attack Rate 11 17 27 41 61 89 150
8 Defense Rate 11 17 27 41 61 89 150
9 DMG Reduce 3 4 6 9 13 18 25
10 HP 11 14 19 26 36 50 80
11 Resist Skill Amp. 0.7 1 1.49 2.22 3.27 4.73 8
12 Resist Crit. DMG 0.07 0.13 0.23 0.38 0.59 0.88 1.5
Shark 1 HP 11 14 19 26 36 50 80
2 Defense Rate 11 17 27 41 61 89 150
3 Defense 4 6 9 13 18 25 35
4 All Attack Up 4 6 9 13 18 25 35
5 Accuracy 7 11 17 25 37 53 85
6 DMG Reduce 3 4 6 9 13 18 25
7 Evasion 7 11 17 25 37 53 85
8 Defense 11 17 27 41 61 89 150
9 Ignore Evasion 7 12 20 32 49 72 120
10 HP 11 14 19 26 36 50 80
11 Normal DMG Up 0.7 1.08 1.7 2.63 3.96 5.82 10
12 Penetration 4 6 10 15 22 32 50
13 All Skill Amp. 0.35 0.54 0.85 1.32 1.99 2.92 5
Fox 1 All Attack Up 4 6 9 13 18 25 35
2 HP 11 14 19 26 36 50 80
3 Ignore DMG Reduce 4 6 9 14 20 29 45
4 Cancel Ignore DMG Reduce 3 5 8 12 18 26 40
5 Defense 4 6 9 13 18 25 35
6 Defense Rate 11 17 27 41 61 89 150
7 Crit. Rate 0.07 0.14 0.26 0.44 0.69 1.04 1.8
8 Resist Crit. DMG 2.1 2.5 3.16 4.15 5.57 7.55 12
9 Crit. DMG 0.7 1.08 1.7 2.63 3.96 5.82 10
10 Add DMG 4 6 9 13 18 25 35
11 Attack Rate 11 17 27 41 61 89 150
12 HP 11 14 19 26 36 50 80
13 All Skill Amp. 0.35 0.54 0.85 1.32 1.99 2.92 5
14 Ignore Resist Skill Amp. 0.35 0.54 0.85 1.32 1.99 2.92 5
Phoenix 1 Defense Rate 11 17 27 41 61 89 150
2 Defense 4 6 9 13 18 25 35
3 DMG Reduce 3 4 6 9 13 18 25
4 Ignore Resist Crit. Rate 0.07 0.11 0.18 0.28 0.42 0.61 1
5 All Attack Up 4 6 9 13 18 25 35
6 Attack Rate 11 17 27 41 61 89 150
7 HP 11 14 19 26 36 50 80
8 Ignore Evasion 7 12 20 32 49 72 120
9 Ignore Penetration 11 15 21 29 41 57 90
10 Ignore Accuracy 7 12 20 32 49 72 120
11 Accuracy 7 11 17 25 37 53 85
12 HP 11 14 19 26 36 50 80
13 Cancel Ignore DMG Reduce 3 5 8 12 18 26 40
14 Ignore Resist Crit. DMG 0.7 1.08 1.7 2.63 3.96 5.82 10
15 Crit. DMG 0.7 1.08 1.7 2.63 3.96 5.82 10
    1. Equipping Star Jewels
      1. Touching on a slot at "Open" state allows selecting matching color Star Jewel.
      2. Touching a slot with Star Jewel equipped allows selecting Star Jewel of the same color but different grades.
Equip Star Jewel on Open slot Changing Star Jewel in a Slot

2. Constellation

    1. Equipping all Star Jewels required for each Constellation will trigger Constellation Completion effects
    2. Once the Constellation Completion is activated, the next Constellation will be available (and by default Constellation Slot #1 will be at "Open" state)
    3. If all slots are equipped with the same color of Star Jewel, special Constellation Set effects will be triggered.
Constellation Completion Effects Constellation Set Effects
    1. Detailed Completion Effects
Constellation Completion Effects
Option Value
Butterfly Evasion 30
Defense Rate 100
Bull HP 50
All Attack Up 30
Crawfish Defense 30
DMG Reduce 10
HP 50
Unicorn Penetration 5
Attack Rate 80
Accuracy 30
Shark Crit. DMG 10
Ignore DMG Reduce 20
Ignore Resist Crit. Rate 0.5
All Attack Up 20
Fox All Skill Amp. 5
Accuracy 20
Evasion 20
Normal DMG Up 5
Phoenix HP 70
Ignore Penetration 10
Resist Crit. DMG 10
Attack Rate 30
All Attack Up 20
    1. Detailed Set Effects
Star Jewel Color Option Constellation
Butterfly Bull Crawfish Unicorn Shark Fox Phoenix
Ruby All Attack Up 30     40     50
Crit. DMG   5     7   10
Crit. Rate     0.5     1 1
Penetration       5 5 5 10
Topaz Attack Rate 50     70     100
Accuracy   10     15   20
Ignore Evasion     10     15 20
Ignore DMG Reduce       5 5 5 10
Citrine HP 30     50     100
Defense   20     30   40
DMG Reduce     5     7 10
Ignore Penetration       5 5 5 10
Emerald Defense Rate 20     30     50
Evasion   10     15   20
Ignore Accuracy     5     7 10
Cancel Ignore DMG Reduce       5 5 5 5
Sapphire Normal DMG Up 0.5     1     2
Add DMG   15     30   50
Ignore Resist Crit. DMG     5     7 10
Cancel Ignore Penetration       5 5 5 10
Amethyst Resist Crit. Rate 0.5     1     1
Resist Crit. DMG   5     7   10
Resist Skill Amp.     3     5 10
Resist Normal DMG Up       0.5 0.5 0.5 1
Diamond Resist Down 2 2 2 3 3 3 5
Resist Knockback 2 2 2 3 3 3 5
Resist Stun 2 2 2 3 3 3 5
Resist Suppression       1 1 1 2

3. Star Jewel

    1. There are 7 colors and 7 grades for each color, total 49 types
      1. Color: Ruby / Topaz / Citrine / Emerald / Sapphire / Amethyst / Diamond
      2. Grade: 1 / 2 / 3 / 4 / 5 / 6 / 7
    1. "Star Jewel Box" with different grades are added into drop table from dungeons
      1. Open "Star Jewel Box" to obtain "Star Jewel Package" with different grade and quantity.
        1. For example, open "Lower Star Jewel (Lv2) Box" to have chance to get "Star Jewel (Lv2) Package" x4.
      2. Open "Star Jewel Package" to get "Star Jewel" with different color and grade.
        1. For example, open "Star Jewel (Lv3) Package" to have chance to get "Star Jewel (Emerald Lv3)".
    2. Star Jewel Grade 1 & 2 are Account-Binding
    3. Star Jewel Combination:
      1. Required 5 Star Jewels to combine
        1. Result:
          1. Grade
            1. On success: 1 Star Jewel of higher grade will be generated
            2. On failure:
          2. Color:
            1. If 5 Star Jewels registered with the same color, the generated will be with the same color
          3. Else the generated Star Jewel will be with random color
      2. Combination can be set for Auto Registration
      3. Combination UI & Cost:
Combine Screen Material Grade Cost
1 100,000 Alz
2 200,000 Alz
3 300,000 Alz
4 400,000 Alz
5 500,000 Alz
6 600,000 Alz

 

II. Dungeons

1. Purifier of the Forest

    1. Dungeon Information

General Dungeon Name Purifier of the Forest
Requirement Lv. 190+ / BSLv. 11+
Duration 40 minutes
Recommended Combat Power 1,809,000
Entrance
& Entry Item
Entrance Location Green Despair (X: 23, Y: 248)
Entry Item Mountain Radar
Entry Item Sales Remote Shop / Peddler Unon
Entry Item Price 4,500,000 Alz & Divine Stone x3
Limit Max Participant 5
Daily Entry Limit 30
Item Restriction Odd Cicle: 10 times / Protection of Veradrix: 10 times
Reward DP 22 DP
Completion Reward
Mon – Fri
5x Completion: Legendary Cube – Purifier in the Forest
  10x Completion: Option Scroll Cube (Ultimate)
Completion Reward
Sat – Sun
5x Completion: Legendary Cube – Purifier in the Forest
  10x Completion: Option Scroll Cube (Ultimate)
  15x Completion: Legendary Cube – Purifier in the Forest & Option Scroll Cube (Ultimate)
Auto-Progress Auto-Progress Available
Drop Individual Drop Available
Unique Drop Sealed Gaia Force Amulet
  Essence Rune - HP III

    1. Achievements
Condition Count Reward
Clear Dungeon
Purifier of the Forest
1 Achievement Point: 25
10 Achievement Point: 30
30 Achievement Point: 35
50 Achievement Point: 45
100 Title – Mountain Special Rescue Team
Normal DMG Up +2%
PvP Defense +5
DMG Reduce +3
200 Achievement Point: 60
300 Achievement Point: 70
500 Title – Survival King
Normal DMG Up +3%
PvP Defense +7
DMG Reduce +4
700 Achievement Point: 85
1,000 Title – Blessed by the Earth
Normal DMG Up +4%
PvP Defense +15
DMG Reduce +9
1,500 Achievement Point: 100
2,000 Achievement Point: 115
3,000 Achievement Point: 135
5,000 Title – Purifier of the Forest
Normal DMG Up +5%
PvP Defense +20
DMG Reduce +16

2. Automata Lab SCA-76

    1. Dungeon Information

General Dungeon Name Automata Lab SCA-76
Requirement Lv. 190+ / BSLv. 11+
Duration 60 minutes
Recommended Combat Power 2,037,000
Entrance
& Entry Item
Entrance Location Pontus Ferrum (X: 95, Y: 128)
Entry Item Holographic Map
Entry Item Sales Remote Shop / Peddler Unon
Entry Item Price 5,000,000 Alz & Divine Stone x3
Limit Max Participant 7
Daily Entry Limit 30
Item Restriction Odd Cicle: 10 times / Protection of Veradrix: 10 times
Reward DP 23 DP
Completion Reward
Mon – Fri
5x Completion: Legendary Cube – Automata Lab SCA-76
10x Completion: Option Scroll Cube (Ultimate)
Completion Reward
Sat – Sun
5x Completion: Legendary Cube – Automata Lab SCA-76
10x Completion: Option Scroll Cube (Ultimate)
15x Completion: Legendary Cube – Automata Lab SCA-76 & Option Scroll Cube (Ultimate)
Auto-Progress Auto-Progress Available
Drop Individual Drop Available
Unique Drop Sealed Turmacan’s Bracelet
Essence Rune – Penetration II

    1. Achievements
Condition Count Reward
Clear Dungeon
Purifier of the Forest
1 Achievement Point: 25
10 Achievement Point: 30
30 Achievement Point: 35
50 Achievement Point: 45
100 Title – Deep inside the Lab
PvE Ignore Penetration +1
All Attack Up +5
Resist Skill Amp +1%
200 Achievement Point: 60
300 Achievement Point: 70
500 Title – Monsters enhanced with machines
PvE Ignore Penetration +3
All Attack Up +8
Resist Skill Amp +1%
700 Achievement Point: 85
1,000 Title – Those who neutralized the Defense System
PvE Ignore Penetration +5
All Attack Up +10
Resist Skill Amp +1%
1,500 Achievement Point: 100
2,000 Achievement Point: 115
3,000 Achievement Point: 135
5,000 Title – Those who revealed the secret of hidden Lab
PvE Ignore Penetration +11
All Attack Up +17
Resist Skill Amp +3%

3. Changes to Eternal Chaos Arena / Glacies Inferna

    1. Daily Entry Limit: Daily Entry Limit is 50, applicable for:
      1. Eternal Chaos Arena
      2. Glacies Inferna
    2. Entry Items:
      1. Targets:
        1. Key of Eternity
        2. Crystal of Frozen Flame
      2. Source:
        1. Old: NPC Peddler Unon & Remote Shop
        2. New: Remote Shop
      3. Limit: 50/week
    3. Drops:
      1. Add drops for Eternal Chaos Arena
Essence of Chaos Guardian Availability
Before Update After Update
Chaos Belt Yes Yes
Chaos Talisman Yes Yes
Carnelian Yes Yes
Arcana of Chaos Yes Yes
Arcana of Laws Yes Yes
Arcana of Guardian Yes Yes
Earring Yes Yes
Amulet Yes Yes
Bracelet Yes Yes
Ruby Effector   Yes
Sapphire Effector   Yes
Diamond Effector   Yes
Emerald Effector   Yes
Brooch   Yes
Cloth Costume   Yes
Vehicle Costume   Yes
Force Wing Costume   Yes

 

III. Items

1. Gaia Force Amulet

    1. "Sealed Gaia Force Amulet" can be obtained as drop randomly from last boss of "Purifier in the Forest" dungeon.
    2. Open "Sealed Gaia Force Amulet" to get a random Gaia Force Amulet.
    3. Binding Property: Trade-able.
    4. There are 4 different grades with different stats:
Gaia Force Amulet (Lv. 1) Gaia Force Amulet (Lv. 2) Gaia Force Amulet (Lv. 3) Genuine Gaia Force Amulet

    1. Stats:
Information Option Gaia Force Amulet
Lv. 1 Lv. 2 Lv. 3 Genuine
Basic Options
(Fixed)
All Attack Up 5 10 35 70
Defense 35 40 80 120
Evasion 65 85 160 240
Accuracy 65 85 160 240
Max Crit. Rate 3% 4% 4% 5%
Slot Options
(Random, 0-1 Option)
No Slot Possible Possible Possible N/A
Increase Aura Mode Duration 6s 6s 6s 6s
All Attack Up 2% 2% 2% 2%
Epic Options
(Random, 3 Options)
All Skill Amp. 1% 1%    
2% 2%    
3% 3%    
4% 4% 4%  
      5%
Crit. DMG 3% 3%    
5% 5%    
7% 7% 7%  
9% 9% 9% 9%
      11%

2. Turmacan's Bracelet

    1. "Sealed Turmacan’s Bracelet" can be obtained as drop randomly from last boss of "Automata Lab SCA-76" dungeon.
    2. Open "Sealed Turmacan’s Bracelet" to get a random Turmacan’s Bracelet.
    3. Binding Property: Trade-able.
    4. There are 3 different grades with different stats:
Turmacan’s Bracelet (Low) Turmacan’s Bracelet (Med) Turmacan’s Bracelet (High)

    1. Stats:
Information Option Turmacan’s Bracelet
Low Med High
Basic Options
(Fixed)
All Attack Up 25 30 40
Max Crit. Rate 1% 1% 1%
Ignore Resist Crit. DMG 1% 2% 3%
Slot Options
(Random, 0-1 Option)
No Slot Possible Possible Possible
Penetration 50 50 50
PvE All Attack Up 140 140 140
Ignore DMG Reduce 50 50 50
Epic Options
(Random, 3 Options)
Crit. DMG 4% 6% 8%
6% 8% 10%
8% 10% 13%
All Attack Up 20 30 40
30 40 50
40 50 60
All Skill Amp. 2% 3% 4%
3% 4% 5%
4% 5% 6%
Set Options
(Equip 2x same grade)
Penetration   10  
Penetration     30

3. Dragonium

    1. Dragonium items are with Ultimate grade.
    2. Level Requirement: 185
    3. Armor Preview
Dragonium Armorset
WA | FS | GL
Dragonium Battleset
FA | FB | FG
Dragonium Martialset
BL | WI
Dragonium Martialset
DM

    1. Weapon Preview
 

    1. Upgrade:
Type Max Limit Consumption
Normal Upgrade 20 Ultimate Cores
Upgrade Core (Ultimate)
Enhanced Core (Ultimate)
Superior Core (Ultimate)
Perfect Core (Ultimate)
Enchant Safeguard (Ultimate)
Slot Option Up to 3 slots Option Scroll (Ultimate)
Force Core (Ultimate)
Slot Expansion 1 Slot Extender (Ultimate)
Epic Boost   Epic Booster (Ultimate)
Extreme Upgrade 7 Extreme Core
Repair Kit
Divine Upgrade 15 Divine Converter
Divine Stone
Chaos Upgrade
(Applicable for Epaulet)
20 Chaos Core

    1. Extraction will generate:
      1. Astral Core (Dragonium)
      2. Material Core (Dragonium)
      3. Quartz Core (Dragonium)
    2. Stats:
Item Stats Stats Requirement
Attack Rate Attack Magic Attack STR DEX INT
Dragonium Orb 781 489 515 60 120 240
Dragonium Crystal 1230 462 468 116 176 240
Dragonium Katana 1230 468 439 240 240 60
Dragonium Blade 781 515 467 300 120 60
Dragonium Daikatana 2460 936 878 420 180 60
Dragonium Greatsword 1562 1030 934 540 60 60
Dragonium Chakram 975 515 467 318 294 48

Item Stats Stats Requirement
HP Defense Rate Defense STR DEX INT
Dragonium Plate (WA) 475 243 563 553 138 69
Dragonium Plate (FS) 475 243 563 346 138 277
Dragonium Plate (GL) 475 243 563 464 207 89
Dragonium Coat (FB) 400 395 464 277 208 277
Dragonium Coat (FA) 400 395 464 138 277 346
Dragonium Court (FG) 400 395 464 130 168 463
Dragonium Suit (BL) 355 675 400 346 346 69
Dragonium Suit (WI) 355 675 400 69 69 623
Dragonium Suit (DM) 355 675 400 143 91 527
Dragonium Gauntlets (WA) 475 243 563 505 126 63
Dragonium Gauntlets (FS) 475 243 563 316 126 253
Dragonium Gauntlets (GL) 475 243 563 424 189 81
Dragonium Gloves (FB) 400 395 464 253 190 253
Dragonium Gloves (FA) 400 395 464 126 253 316
Dragonium Glove (FG) 400 395 464 118 147 430
Dragonium Hand (BL) 355 675 400 316 316 63
Dragonium Hand (WI) 355 675 400 63 63 569
Dragonium Hand (DM) 355 675 400 139 87 469
Dragonium Greaves (WA) 475 243 563 513 128 64
Dragonium Greaves (FS) 475 243 563 320 128 256
Dragonium Greaves (GL) 475 243 563 430 192 83
Dragonium Boots (FB) 400 395 464 256 192 256
Dragonium Boots (FA) 400 395 464 128 256 320
Dragonium Boots (FG) 400 395 464 120 152 432
Dragonium Shoes (BL) 355 675 400 320 320 64
Dragonium Shoes (WI) 355 675 400 64 64 577
Dragonium Shoes (DM) 355 675 400 140 88 477
Dragonium Visor (WA) 475 243 563 546 137 68
Dragonium Visor (FS) 475 243 563 341 137 273
Dragonium Visor (GL) 475 243 563 457 206 88
Dragonium Headgear (FB) 400 395 464 273 205 273
Dragonium Headgear (FA) 400 395 464 137 273 341
Dragonium Headgear (FG) 400 395 464 129 164 458
Dragonium Headpiece (BL) 355 675 400 341 341 68
Dragonium Headpiece (WI) 355 675 400 68 68 614
Dragonium Headpiece (DM) 355 675 400 142 80 528

Item Stats
Dragonium Epaulet of Guard Defense +320 Defense Rate +290 Evasion +750 HP +1,300
Dragonium Epaulet of Laws Defense +240 Resist Crit. Rate +12% Resist Skill Amp. +15% HP +1,300
Dragonium Epaulet of Fighter Attack +250 Attack Rate +400 Sword Skill Amp. +15% HP +650
Dragonium Epaulet of Sage Magic Attack +250 Attack Rate +400 Magi Skill Amp. +15% HP +650

4. Essence Rune – HP III

    1. Obtainable from Legendary Box from Dungeon: Purifier of the Forest
    2. Stats:
Level Level Up Requirement Stats
HP
Level Level Up Requirement Stats
HP
AP Divine Stone AP Divine Stone
1 40 0 20 16 415 8 534
2 65 2 54 17 440 8 568
3 90 2 88 18 465 8 602
4 115 2 122 19 490 8 636
5 140 2 156 20 515 8 670
6 165 4 190 21 533 10 704
7 190 4 224 22 551 10 738
8 215 4 258 23 569 10 772
9 240 4 292 24 587 10 806
10 265 4 330 25 605 10 840
11 290 6 364 26 623 12 874
12 315 6 398 27 641 12 908
13 340 6 432 28 659 12 942
14 365 6 466 29 677 12 976
15 390 6 500 30 695 12 1,000

5. Essence Rune – Penetration II

    1. Obtainable from Legendary Box from Dungeon: Automata Lab SCA-76
    2. Stats:
Level Level Up Requirement Stats
Penetration
AP Divine Stone
1 450 0 5
2 475 5 10
3 500 5 15
4 525 5 20
5 550 10 25
6 575 10 30
7 600 10 35
8 625 15 40
9 650 20 45

6. Soul Stone – Grade 8

    1. Sealed Soul Stone Grade 8 can be obtained from Legendary Box of:
      1. Labyrinth
      2. Celestia
      3. Purifier in the Forest
      4. Automata Lab SCA-76
    2. New Magic Circle: Octacle is added to the Soul Stone system
    3. Liberation Skills for Soul Stone can set with auto buff On / Off in Quick Slot, applicable for:
      1. Liberation Skill: Pentacle
      2. Liberation Skill: Hextacle
      3. Liberation Skill: Heptacle
      4. Liberation Skill: Octacle
New Magic Circle - Octacle Liberation Skill auto buff can be toggled in Quick Slot

7. Essence of Chaos Guardian (Ring) & (Epaulet)

    1. Add Essence of Chaos Guardian (Ring) & (Epaulet)
      1. Source: Eternal Chaos Arena
Essence of Chaos Guardian (Ring) Essence of Chaos Guardian (Epaulet)

    1. Add new Craft Receipt at NPC Chloe:
Recipe Name Required Amity Registration Fee Material
Chaos Safeguard – Ring 5,500 50,000,000 Alz Chaos Core x100
Essence of Chaos Guardian (Ring) x1
Chaos Safeguard – Epaulet 5,500 50,000,000 Alz Chaos Core x100
Essence of Chaos Guardian (Epaulet) x1

  1. Adjusted drop rate of other Essence of Chaos Guardian type due to addition of Essence of Chaos Guardian (Ring) and Essence of Chaos Guardian (Epaulet).

8. Changes of Old Effectors

  1. Convert old Effectors into Chaos-compatible
    1. Changing name according to existing item color.
      1. E.g.: Bloody Spirit Effector will be changed into Ruby Effector (Bloody Spirit)
    2. After maintenance all of old Effectors will be automatically converted and will be Chaos-compatible.
  2. Required materials, success rate and stats of Chaos Upgrade for those Effectors are the same with those general Effector items.
    1. E.g.: Diamond Effector (Overfire) has the same required materials, success rate and stats like Diamond Effector
  3. Chaos Seal Stone can be used to move existing Chaos Upgrade from general Effectors to Skill-based Effectors.
    1. E.g.: Use Chaos Seal Stone to seal stats of Chaos Upgrade from Emerald Effector and re-apply on Emerald Effector (Shield Castle).
  4. Skill-based Effectors at +0 can get Chaos upgrade +1 by using Chaos Converter

 

IV. Growth

1. Overlord

    1. Overview
      1. Overlord Max Level is increased from 200 to 300.
      2. New Overlord Mastery grade is added "Master" (for Level 201 – 300)
        1. Only available if all 466 points of Overlord Mastery – Expert are spent

    1. Overlord Mastery - Master
      1. New 04 Mastery tabs under Overlord Mastery – Master
Mastery Category Unlock Cost
(one-time cost)
Reflection I Divine Stone x5
Reflection II Divine Stone x10
Reflection III Divine Stone x15
Reflection IV Divine Stone x20

      1. Other Cost:
Action Cost
Per Category Reset Force Gem x5
All Categories Reset Force Gem x10
Unlock Mastery Slot Overlord Point (OP)
Grant Option for Random Slot 300 AP & Divine Stone x3
Keep Random Slot Option Force Gem x3
Slot Upgrade AP + Essence of Beginning
Essence of Beginning can be purchased from
Remote Shop and
Grocer Shop – Deighton – Bloody Ice

      1. Sales of "Essence of Beginning":
        1. Item is Account-Binding
Item Price
Essence of Beginning x30 Chaos Core x1
Essence of Beginning x999 Chaos Core x32
Essence of Beginning x40 Divine Stone x1
Essence of Beginning x999 Divine Stone x24

      1. Total Stats of Overlord Mastery (exclude Random Slots):
Stats Total Value Stats Total Value
All Attack Up 400 Ignore Evasion 400
Attack Rate 1,000 Ignore DMG Reduce 150
Crit. DMG 40% Normal DMG Up 50%
PvE Crit. DMG 40% Cancel Ignore Penetration 120
PvP Crit. DMG 40% Defense 400
All Skill Amp. 20% Defense Rate 1,200
PvE All Skill Amp. 20% Evasion 450
PvP All Skill Amp. 20% DMG Reduce 150
Accuracy 300 Ignore Penetration 120
Penetration 100 Ignore Accuracy 400
Add DMG 100 HP 3,000

    1. New Titles
      1. New Titles based on number of Overlord Mastery Slot upgrade attempts
Overlord Mastery Slot Upgrade Title Overlord Mastery Slot Upgrade Title
22,000 times 22,000 times of Suffering
HP +20
Ignore Evasion +80
EXP +2%
50,000 times 50,000 times of Suffering
HP +25
Cancel Ignore Evasion +80
24,000 times 24,000 times of Suffering
HP +20
Cancel Ignore Evasion +80
55,000 times 55,000 times of Suffering
HP +25
Accuracy +80
26,000 times 26,000 times of Suffering
HP +20
Accuracy +80
60,000 times 60,000 times of Suffering
HP +25
Ignore Accuracy +80
28,000 times 28,000 times of Suffering
HP +20
Ignore Accuracy +80
65,000 times 65,000 times of Suffering
HP +25
Attack Rate +80
30,000 times 30,000 times of Suffering
HP +20
Crit. DMG +1%
70,000 times 70,000 times of Suffering
HP +25
Defense Rate +80
32,000 times 32,000 times of Suffering
HP +20
Attack Rate +80
75,000 times 75,000 times of Suffering
HP +25
Ignore DMG Reduce +80
34,000 times 34,000 times of Suffering
HP +20
Defense Rate +80
80,000 times 80,000 times of Suffering
HP +25
Cancel Ignore DMG Reduce +80
36,000 times 36,000 times of Suffering
HP +20
Ignore DMG Reduce +40
85,000 times 85,000 times of Suffering
HP +25
Defense +25
38,000 times 38,000 times of Suffering
HP +20
Cancel Ignore DMG Reduce +40
90,000 times 90,000 times of Suffering
HP +25
Ignore Evasion +80
40,000 times 40,000 times of Suffering
HP +20
All Attack UP +5
95,000 times 95,000 times of Suffering
HP +25
Cancel Ignore Evasion +80
45,000 times 45,000 times of Suffering
HP +25
Ignore Evasion +80
EXP +2%
100,000 times 100,000 times of Suffering
HP +25
Penetration +10

    1. Changes related to Overlord Mastery Slot Upgrade
      1. Bonus success rate for each slot is different.
      2. Bonus success rate is maintained per slot.
      3. There is a limit of bonus success rate.
      4. Once the upgrade attempt is successful, the bonus rate reset back to 0%.
    2. AP Limit
      1. When Overlord Mastery Slot Upgrade attempt failed, there will be a bonus rate added to success rate
Overlord Level Max AP Limit Remark
200 50,000 Old Limit
210 55,000 New Limit
220 60,000
230 65,000
240 70,000
250 75,000
260 80,000
270 85,000
280 90,000
290 95,000
300 100,000

2. Honor

    1. Honor Grade limit is increased to Grade 30
    2. Required Honor per Grades from 21 – 30
Honor Grade Honor Point
From To
21 4,000,000,000 6,500,000,000
22 6,500,000,000 10,000,000,000
23 10,000,000,000 15,000,000,000
24 15,000,000,000 22,000,000,000
25 22,000,000,000 31,500,000,000
26 31,500,000,000 43,000,000,000
27 43,000,000,000 56,500,000,000
28 56,500,000,000 72,000,000,000
29 72,000,000,000 90,000,000,000
30 90,000,000,000 90,000,000,000

    1. New Titles based on Honor Grades
Honor Grade Title
No Nation Capella Procyon Stats
21 World Walker The Balancer Ruler of Midnight HP +140
Attack Rate +50
Defense Rate +50
Resist Skill Amp. +1%
Resist Suppression +2%
Resist Silence +2%
22 World Walker Orchestrator of Change Ruler of Abyss HP +160
Attack Rate +70
Defense Rate +70
Resist Skill Amp. +1%
Resist Suppression +2%
Resist Silence +2%
23 World Walker Orchestrator of Chaos Ruler of Fear HP +180
Attack Rate +90
Defense Rate +90
Resist Skill Amp. +2%
Resist Suppression +2%
Resist Silence +2%
24 World Walker Controller of Rest Ruler of the Extreme HP +200
Attack Rate +110
Defense Rate +110
Resist Skill Amp. +2%
Resist Suppression +2%
Resist Silence +2%
25 World Walker Controller of Fate Ruler of Fate HP +220
Attack Rate +130
Defense Rate +130
Resist Skill Amp. +2%
Resist Suppression +3%
Resist Silence +3%
26 World Walker Judge of Disorder Pioneer of Chaos HP +250
Resist Skill Amp. +3%
Resist Suppression +3%
Resist Silence +3%
PvP Defense +10
PvP Ignore Penetration +10
27 World Walker Judge of Souls Pioneer of Truth HP +300
Resist Skill Amp. +3%
PvP Defense +15
PvP Ignore Penetration +12
PvP DMG Reduce +10
PvP Add Damage +20
28 World Walker Judge of Chaos Pioneer of Destiny HP +450
Resist Skill Amp. +3%
PvP Defense +20
PvP Ignore Penetration +14
PvP DMG Reduce +15
PvP Add Damage +40
PvP Ignore DMG Reduce +10
29 World Walker Judge of the World Pioneer of the World HP +600
PvP Defense +25
PvP Ignore Penetration +16
PvP DMG Reduce +20
PvP Add Damage +60
PvP Ignore DMG Reduce +20
PvP All Attack Up +20
30 World Walker Harbinger of Radiance Conqueror of Storms HP +900
PvP Defense +30
PvP Ignore Penetration +18
PvP DMG Reduce +25
PvP Add Damage +80
PvP Ignore DMG Reduce +40
PvP All Attack Up +30
PvP Final DMG Reduce +2%

  1. Reporting Merit Medal grants Honor Points for all characters in the account.
    1. Different amounts of Honor Points will be granted based on Grade of the Merit Medal when reported.
    2. Different amount of Honor Points will be granted based on current Merit Mastery
      1. If Merit Mastery is with Platinum Insignia, the amount of Honor Point received will be higher.
    3. Depending on current Honor Grade of character, different amounts of Honor Points will be received

3. Merit Mastery – Platinum Insignia

    1. Rank Up
      1. All points of Merit Mastery – Gold Insignia must be spent to activate all Masteries.
      2. A new button for "Rank Up" is added into the Merit Mastery UI at Gold Insignia screen
      3. Rank Up Materials:
        1. Merit Medal Exchange Ticket x100
        2. WEXP 20,000
Rank Up button is disabled if Rank Up condition is not met Rank Up Screen
Rank Up button is enabled if Rank Up condition is met
After Rank Up, allow to select the "Platinum Insignia"  
 

    1. Platinum Insignia
      1. Platinum Insignia can be selected from the new drop-down list (allow selecting Gold Insignia and Platinum Insignia).
      2. Remarks:
        1. Like Gold Insignia, Platinum Insignia is account-based; however, only characters with Level 200 or higher will get stats applied.
        2. Maximum Merit Score of Platinum Insignia is 458,632 (which results in 2,576 Merit Points)
          1. Method of obtaining Merit Score is the same like Gold Insignia, by evaluating Merit Medal Exchange Ticket and report after evaluation.
        3. There are 6 Merit Mastery categories.
        4. Point distribution can be reset using Force Gem:
          1. Per category reset: Force Gem x110
          2. All categories reset: Force Gem x400
      3. Merit Mastery – Platinum Insignia Slots
Image Explanation
Cannot be opened due to the previous linked Merit Mastery is not yet opened
Can be opened
Opening in progress
Can open only 01 slot at a time only, applied for the whole Platinum Insignia; that means cannot open different slots in different categories
Opened, not yet acquired, no point to spend
Opened but cannot spend points to level up due to the previous Mastery is not yet opened
Mastery is acquired, but no point to spend
Can spend point to level up
Mastery is at max level

      1. Speeding up the Merit Mastery Slot opening process
Current Slot being opened Cancel the Opening process
(no material will be returned)
Speed Up with Time Reducer (Platinum Insignia) Customize amount of Time Reducer for speeding up

      1. Special Mastery
        1. For each Mastery category, there is a Special Mastery
        2. Special Mastery can be granted / re-granted using:
          1. Merit Medal Exchange Ticket x5
          2. WEXP 1,000
        3. After granting, the stats will not be applied unless the "Special Mastery" slot is unlocked and acquired
        4. There are 3 presets for Special Mastery
        5. Special Mastery can be sealed for trading and can be reapplied by using the sealed box
Special Mastery is granted
but not yet Activated
Special Mastery is granted
and Activated
There are 3 Special Mastery Preset
Storing Special Mastery Seal Box

4. Combined Level 2,000 Title

    1. Condition: Total Level of all characters in the account is 2,000
Title: The One who has Overflowing Power
HP +100
EXP +5%
Force Wing EXP +5%
Skill EXP +5%
Party EXP +5%
Accuracy +60
Evasion +60
Attack Rate +30
Defense Rate +30
Defense +40
DMG Reduce +10
Ignore Penetration +10

 

V. Other Changes & Additions

1. Ranking UI Improvement

    1. Added character "Combat Power" (CP) ranking feature.
      1. Combat Power records: To store your character CP
        1. When character is login / logout
        2. When character is online CP is recorded every 30 minutes
        3. Data will be stored on character login within last 7 days, recorded data older than 7 days will not be maintained
        4. 20 minutes before the Ranking UI data update
      2. Combat Power updates: To display stored CP on the Ranking UI
        1. Stored data will be populated to the Ranking UI at: 00:00, 02:00, 04:00… 20:00, 22:00
        2. Ranking UI shows top 100 characters with highest CP, if the CP is the same, the character with higher level will be at higher position
    2. Guild Ranking Improvement
      1. Add comma to separate thousands of Guild Score
      2. Add information to show your current Guild ranking
        1. If character is not in any guild, text will be displayed "Not join a Guild"
Character Ranking UI with Combat Power Guild Ranking UI

2. Item Extraction UI Improvement

  1. Unified the Single and Bulk Extraction feature
  2. List for confirmation and result will display:
    1. Item name in normal item name color convention
    2. Information about item slot (if applicable)
    3. Able to see possible results

3. Change of Challenge Mission Rewards

Grade Type Item Qty. Binding Status
1 Fixed Troglo's Golden Fruit 1 Account-Binding
Selectable 1 Upgrade Core (Low) 1 Trade-able
  Upgrade Core (Med) 1 Trade-able
  Upgrade Core (High) 1 Trade-able
  Upgrade Core (Highest) 1 Trade-able
  Upgrade Core (Ultimate) 1 Trade-able
  Dragon Jewel 1 Account-Binding
  Troglo's Obsidian Fruit 1 Account-Binding
Selectable 2 Yul’s Exchange Ticket (Dungeon Entry Ticket) 2 Account-Binding
  Yul’s Exchange Ticket (Dungeon Entry Ticket) 3 Account-Binding
  Yul’s Exchange Ticket (Dungeon Entry Ticket) 5 Account-Binding
  Force Essence 10 Account-Binding
  Force Essence 15 Account-Binding
  Force Essence 20 Account-Binding
Selectable 3 Fury Potion (Lv.3) 1 Account-Binding
  Fury Potion ( Lv.3) 2 Account-Binding
  Fury Potion (Lv.3) 3 Account-Binding
  Command Potion (Lv.2) 1 Account-Binding
  Command Potion (Lv.2) 2 Account-Binding
  Heroic Holy Water (15 min) 1 Account-Binding
  Holy Water of Critical Strike (15 min) 1 Account-Binding
Selectable 4 Elixir of Unity (Honor) (1,000,000) 5 Account-Binding
  Elixir of Unity (Honor) (1,000,000) 7 Account-Binding
  Gold Insignia Elixir 1 Account-Binding
  Gold Insignia Elixir 2 Account-Binding
  Platinum Insignia Elixir 1 Account-Binding
  Honor Medal Elixir (5,000) 1 Account-Binding
  Honor Medal Elixir (7,000) 1 Account-Binding
2 Fixed Troglo's Golden Fruit 1 Account-Binding
Selectable 1 Upgrade Core (Low) 1 Trade-able
  Upgrade Core (Med) 1 Trade-able
  Upgrade Core (High) 1 Trade-able
  Upgrade Core (Highest) 1 Trade-able
  Upgrade Core (Ultimate) 1 Trade-able
  Dragon Jewel 1 Account-Binding
  Troglo's Obsidian Fruit 1 Account-Binding
Selectable 2 Yul’s Exchange Ticket (Dungeon Entry Ticket) 2 Account-Binding
  Yul’s Exchange Ticket (Dungeon Entry Ticket) 3 Account-Binding
  Yul’s Exchange Ticket (Dungeon Entry Ticket) 5 Account-Binding
  Force Essence 20 Account-Binding
  Force Essence 25 Account-Binding
  Force Essence 30 Account-Binding
Selectable 3 Fury Potion (Lv.3) 2 Account-Binding
  Fury Potion (Lv.3) 3 Account-Binding
  Fury Potion (Lv.3) 4 Account-Binding
  Command Potion (Lv.2) 2 Account-Binding
  Command Potion (Lv.2) 4 Account-Binding
  Heroic Holy Water (15 min) 2 Account-Binding
  Holy Water of Critical Strike (15 min) 2 Account-Binding
Selectable 4 Elixir of Unity (Honor) (1,000,000) 6 Account-Binding
  Elixir of Unity (Honor) (1,000,000) 9 Account-Binding
  Gold Insignia Elixir 1 Account-Binding
  Gold Insignia Elixir 2 Account-Binding
  Platinum Insignia Elixir 1 Account-Binding
  Honor Medal Elixir (5,000) 1 Account-Binding
  Honor Medal Elixir (7,000) 1 Account-Binding
3 Fixed Troglo's Golden Fruit 1 Account-Binding
Selectable 1 Upgrade Core (Low) 1 Trade-able
  Upgrade Core (Med) 1 Trade-able
  Upgrade Core (High) 1 Trade-able
  Upgrade Core (Highest) 1 Trade-able
  Upgrade Core (Ultimate) 1 Trade-able
  Dragon Jewel 1 Account-Binding
  Troglo's Obsidian Fruit 1 Account-Binding
Selectable 2 Yul’s Exchange Ticket (Dungeon Entry Ticket) 2 Account-Binding
  Yul’s Exchange Ticket (Dungeon Entry Ticket) 3 Account-Binding
  Yul’s Exchange Ticket (Dungeon Entry Ticket) 5 Account-Binding
  Force Essence 30 Account-Binding
  Force Essence 35 Account-Binding
  Force Essence 40 Account-Binding
Selectable 3 Fury Potion (Lv.3) 3 Account-Binding
  Fury Potion (Lv.3) 4 Account-Binding
  Fury Potion (Lv.3) 5 Account-Binding
  Command Potion (Lv.2) 4 Account-Binding
  Command Potion (Lv.2) 6 Account-Binding
  Heroic Holy Water (15 min) 3 Account-Binding
  Holy Water of Critical Strike (15 min) 3 Account-Binding
Selectable 4 Elixir of Unity (Honor) (1,000,000) 8 Account-Binding
  Elixir of Unity (Honor) (1,000,000) 11 Account-Binding
  Gold Insignia Elixir 1 Account-Binding
  Gold Insignia Elixir 2 Account-Binding
  Platinum Insignia Elixir 1 Account-Binding
  Honor Medal Elixir (5,000) 1 Account-Binding
  Honor Medal Elixir (7,000) 1 Account-Binding
4 Fixed Troglo's Golden Fruit 1 Account-Binding
Selectable 1 Upgrade Core (Low) 1 Trade-able
  Upgrade Core (Med) 1 Trade-able
  Upgrade Core (High) 1 Trade-able
  Upgrade Core (Highest) 1 Trade-able
  Upgrade Core (Ultimate) 1 Trade-able
  Dragon Jewel 2 Account-Binding
  Troglo's Obsidian Fruit 1 Account-Binding
Selectable 2 Yul’s Exchange Ticket (Dungeon Entry Ticket) 4 Account-Binding
  Yul’s Exchange Ticket (Dungeon Entry Ticket) 6 Account-Binding
  Yul’s Exchange Ticket (Dungeon Entry Ticket) 8 Account-Binding
  Force Essence 40 Account-Binding
  Force Essence 45 Account-Binding
  Force Essence 50 Account-Binding
Selectable 3 Fury Potion (Lv.3) 4 Account-Binding
  Fury Potion (Lv.3) 5 Account-Binding
  Fury Potion (Lv.3) 6 Account-Binding
  Command Potion (Lv.2) 6 Account-Binding
  Command Potion (Lv.2) 8 Account-Binding
  Heroic Holy Water (15 min) 4 Account-Binding
  Holy Water of Critical Strike (15 min) 4 Account-Binding
Selectable 4 Elixir of Unity (Honor) (1,000,000) 9 Account-Binding
  Elixir of Unity (Honor) (1,000,000) 13 Account-Binding
  Gold Insignia Elixir 1 Account-Binding
  Gold Insignia Elixir 2 Account-Binding
  Platinum Insignia Elixir 1 Account-Binding
  Honor Medal Elixir (5,000) 2 Account-Binding
  Honor Medal Elixir (7,000) 2 Account-Binding
5 Fixed Troglo's Golden Fruit 1 Account-Binding
Selectable 1 Upgrade Core (Low) 1 Trade-able
  Upgrade Core (Med) 1 Trade-able
  Upgrade Core (High) 1 Trade-able
  Upgrade Core (Highest) 1 Trade-able
  Upgrade Core (Ultimate) 1 Trade-able
  Dragon Jewel 3 Account-Binding
  Troglo's Obsidian Fruit 2 Account-Binding
Selectable 2 Yul’s Exchange Ticket (Dungeon Entry Ticket) 6 Account-Binding
  Yul’s Exchange Ticket (Dungeon Entry Ticket) 8 Account-Binding
  Yul’s Exchange Ticket (Dungeon Entry Ticket) 10 Account-Binding
  Force Essence 50 Account-Binding
  Force Essence 55 Account-Binding
  Force Essence 60 Account-Binding
Selectable 3 Fury Potion (Lv.3) 5 Account-Binding
  Fury Potion (Lv.3) 6 Account-Binding
  Fury Potion (Lv.3) 7 Account-Binding
  Command Potion (Lv.2) 8 Account-Binding
  Command Potion (Lv.2) 10 Account-Binding
  Heroic Holy Water (15 min) 5 Account-Binding
  Holy Water of Critical Strike (15 min) 5 Account-Binding
Selectable 4 Elixir of Unity (Honor) (1,000,000) 10 Account-Binding
  Elixir of Unity (Honor) (1,000,000) 15 Account-Binding
  Gold Insignia Elixir 1 Account-Binding
  Gold Insignia Elixir 2 Account-Binding
  Platinum Insignia Elixir 1 Account-Binding
  Honor Medal Elixir (5,000) 3 Account-Binding
  Honor Medal Elixir (7,000) 3 Account-Binding

4. Event Mission UI & Weekly Mission

    1. Accessible via button at top-right of the screen
      1. Currently showing "Weekly Mission"
      2. In the future, other Event Missions will be added here.
    2. Weekly Mission:
      1. Account-based feature
      2. Players can complete the mission to obtain rewards
      3. There is a special reward named "Weekly Mission Token", players can use this to purchase specific items from Weekly Mission Shop
Item Weekly Limit No. of Token
X-Gen Card   2,000
Rename Card   3,000
Lower Star Jewel (Lv. 1) Box x1   25
Yul’s Exchange Ticket (Dungeon Entry Ticket) x1   1
Fury Potion (Lv. 3) x10 5 1
GM's Blessing (Lv. 2) Holy Water 10 1
Heroic Holy Water (15 min) x5 5 1
Holy Water of Critical Strike (15 min) x5 5 1
Master of Amp. Potion x4 5 1
Command Potion (Lv. 2) x4 5 1

5. Dungeon Completion Reward

    1. Change Option Scroll Cube (Highest) to Option Scroll Cube (Ultimate) for some dungeons
    2. Target dungeons:
Dungeon Dungeon
Tower of the Dead B3F Garden of Dust
Abandoned City Mirage Island (Awakening)
Forgotten Temple B3F Celestia
Mirage Island Purifier in the Forest
Flame Nest Automata Lab SCA-76
Ancient Tomb  
Frozen Canyon  
Terminus Machina  

6. Mission War

  1. Change duration from 30 minutes to 25 minutes (reduced by 5 minutes)
  2. Point adjustments:
    1. Increasing War Score from PvP activities
    2. Decreasing War Score from PvE activities
    3. Increasing ratio of obtaining Attack score for all classes
    4. Decreasing ratio of obtaining Defense score for all classes

7. Others

    1. Allow viewing total summary of stats in Collection UI
New button for viewing Total Stats Stats are arranged in 3 categories
Attack | Defense | Other

  1. Add a feature to register currently equipped costume into Upgrade UI
    1. Only for eligible Cloth / Vehicle / Force Wing costumes
      1. If item is not eligible for Chaos Upgrade, e.g. not yet converted to Chaos-compatible using Chaos Converter then item will be shaded.
      2. Selected item is marked with red border.
    2. Remove Weapon / Head costumes out of the list, as those costumes cannot be upgraded
  2. Add some items related to Level-Support system
  3. Remove the level requirements for some accessories
  4. Remove all Skill Books from Quest rewards