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Update 10 - Soul Seeker

8/16/2024 2:39:10 PM

 

I. New Content

1. Soulstone

  1. New enhancement item
    1. Information
      Item(Image) Item Name Description Bind
      Soulstone : Grade 1 ~ Grade 8 After enhancement, item can be
      equipped to gain abilities
      Account bind
      Sealed Soulstone : Grade 1 ~ Grade 8 Use sealed soulstone to obtained
      soulstone of same grade with random stats.
      Tradable
      Soulstone Powder Ingredient used for Soulstone
      enhancement, buff & option change
      Tradable
      Soulstone Reset Scroll Item that restores failed enhancement attempt Tradable
    2. Where to Obtain
      1. Dropped from dungeons’ Legendary Boxes
        1. Currently Sealed soulstones can only be obtained up to Grade 6
          Dungeon Soulstone Drops
          Grade 1 Grade 2 Grade 3 Grade 4 Grade 5 Grade 6
          Tower of Undead B1F Drops          
          DX4(Easy) Drops          
          DX4 (Normal) Drops          
          DX4 (Premium)     Drops Drops Drops  
          DX4 (Hard) Drops          
          Volcanic Citadel Drops          
          Illusion Castle Underworld Drops Drops        
          Forgotten Temple B1F Drops Drops        
          Altar of Siena B1F Drops Drops        
          Hazardous Valley (Easy)   Drops Drops      
          Tower of Undead B2F   Drops Drops      
          Hazardous Valley (Normal)   Drops Drops      
          Hazardous Valley (Hard)   Drops Drops      
          Forbidden Island     Drops      
          Altar of Siena B2F     Drops      
          Illusion Castle Radiant Hall     Drops      
          DX4 (Awakened)     Drops Drops    
          Hazardous Valley (Awakened)     Drops Drops    
          Labryinth       Drops Drops Drops
          Forgotten Temple B2F     Drops Drops    
          Forbidden Island (Awakened)     Drops Drops    
          Pandemonium     Drops Drops    
          Maquinas Outpost     Drops Drops    
          Forgotten Temple B2F (Awakened)       Drops Drops  
          Illusion Castle Underworld (Apocrypha)       Drops Drops  
          Acheron Arena       Drops Drops  
          Edge of Phantom       Drops Drops  
          Tower of Undead B3F (Part2)       Drops Drops  
          Illusion Castle Radiant Hall (Apocrypha)       Drops Drops  
          Tower of Undead B3F         Drops  
          DX2 4         Drops Drops
          Garden of Dust         Drops Drops
          Abandoned City         Drops Drops
          Mirage Island           Drops
          Forgotten Temple B3F           Drops
          Mirage Island (Awakened)           Drops
    3. How to use
      1. Use a Sealed Soulstone (Grade 1-8) and gain a Soulstone with the corresponding level and random stat option
      2. Options depend on Soulstones grade
        Soulstone Grade Category Option Type Rate Purification/Encroachment Statistics by grade
        1 2 3 4 5 6 7 8 9 10
        Grade 1 Purification 1 Defense Rate 30% 6 12 18 24 30 36 42 48 54 60
        Evasion 30% 6 12 18 24 30 36 42 48 54 60
        Ignore Accuracy 40% 6 12 18 24 30 36 42 48 54 60
        Purification 2 PVE Defense Rate 30% 7 14 22 29 36 43 50 58 65 72
        PVE Evasion 30% 7 14 22 29 36 43 50 58 65 72
        PVE Ignore Accuracy 40% 7 14 22 29 36 43 50 58 65 72
        Encroachment Defense Rate 30% -6 -12 -18 -24 -30 -36 -42 -48 -54 -60
        Evasion 30% -6 -12 -18 -24 -30 -36 -42 -48 -54 -60
        Ignore Accuracy 40% -6 -12 -18 -24 -30 -36 -42 -48 -54 -60
        Grade 2 Purification 1 Attack Rate 30% 6 12 18 24 30 36 42 48 54 60
        Accuracy 30% 6 12 18 24 30 36 42 48 54 60
        Ignore Evasion 40% 6 12 18 24 30 36 42 48 54 60
        Purification 2 PVE Attack Rate 30% 7 14 22 29 36 43 50 58 65 72
        PVE Accuracy 30% 7 14 22 29 36 43 50 58 65 72
        PVE Ignore Evasion 40% 7 14 22 29 36 43 50 58 65 72
        Encroachment Attack Rate 30% -6 -12 -18 -24 -30 -36 -42 -48 -54 -60
        Accuracy 30% -6 -12 -18 -24 -30 -36 -42 -48 -54 -60
        Ignore Evasion 40% -6 -12 -18 -24 -30 -36 -42 -48 -54 -60
        Grade 3 Purification 1 Defense 15% 4 7 11 14 18 22 25 29 32 36
        DMG Reduction 15% 1 4 5 7 8 11 12 14 16 18
        Ignore Penetration 15% 1 4 5 7 8 11 12 14 16 18
        Cancel Ignore DMG Reduction 18% 1 4 5 7 8 11 12 14 16 18
        HP 20% 11 22 32 43 54 65 76 86 97 108
        Purification 1 PVE Defense 25% 4 8 12 17 22 25 30 34 38 43
        PVE DMG Reduction 25% 1 4 6 8 11 12 14 17 19 22
        PVE Ignore Penetration 25% 1 4 6 8 11 12 14 17 19 22
        PVE Cancel Ignore DMG Reduction 25% 1 4 6 8 11 12 14 17 19 22
        Encroachment Defense 15% -3 -7 -10 -14 -18 -21 -25 -28 -32 -36
        DMG Reduction 15% -1 -3 -5 -7 -9 -10 -12 -14 -16 -18
        Ignore Penetration 15% -1 -3 -5 -7 -9 -10 -12 -14 -16 -18
        Cancel Ignore DMG Reduction 18% -1 -3 -5 -7 -9 -10 -12 -14 -16 -18
        HP 20% -10 -21 -32 -43 -54 -64 -75 -86 -97 -108
        Grade 4 Purification 1 All Attack 20% 5 10 14 19 24 29 34 38 43 48
        Penetration 20% 2 5 7 10 12 14 17 19 22 24
        Add. Damage 20% 5 10 14 19 24 29 34 38 43 48
        Ignore DMG Reduction 20% 2 5 7 10 12 14 17 19 22 24
        Cancel Ignore Penetration 20% 2 5 7 10 12 14 17 19 22 24
        Purification 2 PVE All Attack 20% 5 11 17 23 29 34 40 46 52 58
        PVE Penetration 20% 2 5 8 11 14 17 19 23 25 29
        PVE Add. Damage 20% 5 11 17 23 29 34 40 46 52 58
        PVE Ignore DMG Reduction 20% 2 5 8 11 14 17 19 23 25 29
        Cancel PVE Ignore Penetration 20% 2 5 8 11 14 17 19 23 25 29
        Encroachment All Attack 20% -4 -9 -14 -19 -24 -28 -33 -38 -43 -48
        Penetration 20% -2 -4 -7 -9 -12 -14 -16 -19 -21 -24
        Add. Damage 20% -4 -9 -14 -19 -24 -28 -33 -38 -43 -48
        Ignore DMG Reduction 20% -2 -4 -7 -9 -12 -14 -16 -19 -21 -24
        Cancel Ignore Penetration 20% -2 -4 -7 -9 -12 -14 -16 -19 -21 -24
        Grade 5 Purification 1 Defense 10% 6 12 18 24 30 36 42 48 54 60
        Cancel Ignore DMG Reduction 10% 2 6 8 12 14 18 20 24 26 30
        DMG Reduction 10% 2 6 8 12 14 18 20 24 26 30
        Ignore Penetration 10% 2 6 8 12 14 18 20 24 26 30
        All Attack 10% 6 12 18 24 30 36 42 48 54 60
        Penetration 10% 2 6 8 12 14 18 20 24 26 30
        Ignore DMG Reduction 10% 2 6 8 12 14 18 20 24 26 30
        Critical Damage 15% 1% 2% 4% 5% 6% 7% 8% 10% 11% 12%
        Normal Attack DMG Increased 15% 1% 2% 4% 5% 7% 8% 10% 11% 12% 14%
        Purification 2 PVE Defense 10% 7 14 22 29 36 43 50 58 65 72
        PVE Cancel Ignore DMG Reduction 10% 4 7 11 14 18 22 25 29 32 36
        PVE DMG Reduction 10% 4 7 11 14 18 22 25 29 32 36
        PVE Ignore Penetration 10% 4 7 11 14 18 22 25 29 32 36
        PVE All Attack 10% 7 14 22 29 36 43 50 58 65 72
        PVE Penetration 10% 4 7 11 14 18 22 25 29 32 36
        PVE Ignore DMG Reduction 10% 4 7 11 14 18 22 25 29 32 36
        PVE Critical Damage 15% 1% 2% 4% 5% 7% 8% 10% 11% 12% 14%
        PVE Normal Attack DMG Increased 15% 1% 2% 5% 6% 8% 10% 11% 13% 14% 17%
        Encroachment Defense 10% -6 -12 -18 -24 -30 -36 -42 -48 -54 -60
        Cancel Ignore DMG Reduction 10% -3 -6 -9 -12 -15 -18 -21 -24 -27 -30
        DMG Reduction 10% -3 -6 -9 -12 -15 -18 -21 -24 -27 -30
        Ignore Penetration 10% -3 -6 -9 -12 -15 -18 -21 -24 -27 -30
        All Attack 10% -6 -12 -18 -24 -30 -36 -42 -48 -54 -60
        Penetration 10% -3 -6 -9 -12 -15 -18 -21 -24 -27 -30
        Ignore DMG Reduction 10% -3 -6 -9 -12 -15 -18 -21 -24 -27 -30
        Critical Damage 15% -1% -2% -3% -4% -6% -7% -8% -9% -10% -12%
        Normal Attack DMG Increased 15% -1% -2% -4% -5% -7% -8% -9% -11% -12% -14%
        Grade 6 Purification 1 Defense Rate 20% 7 14 22 29 36 43 50 58 65 72
        DMG Reduction 20% 4 7 11 14 18 22 25 29 32 36
        Ignore Penetration 20% 4 7 11 14 18 22 25 29 32 36
        Defense Rate 20% 22 43 65 86 108 130 151 173 194 216
        Evasion 20% 22 43 65 86 108 130 151 173 194 216
        Purification 2 PVE Defense Rate 20% 9 17 26 35 43 52 60 69 78 86
        PVE DMG Reduction 20% 4 9 13 17 22 26 30 35 39 43
        PVE Ignore Penetration 20% 4 9 13 17 22 26 30 35 39 43
        PVE Defense Rate 20% 26 52 78 104 130 156 181 207 233 259
        PVE Evasion 20% 26 52 78 104 130 156 181 207 233 259
        Encroachment Defense 20% -7 -14 -22 -29 -36 -43 -50 -58 -65 -72
        DMG Reduction 20% -4 -7 -11 -14 -18 -22 -25 -29 -32 -36
        Ignore Penetration 20% -4 -7 -11 -14 -18 -22 -25 -29 -32 -36
        Defense Rate 20% -22 -43 -65 -86 -108 -130 -151 -173 -194 -216
        Evasion 20% -22 -43 -65 -86 -108 -130 -151 -173 -194 -216
      3. Enhancement Process
        1. Soulstones initial success rate depends on the Soulstone level
        2. Soulstones all have a enhancement restoration count of 3 times
          1. Restoration requires the use of a Soulstone Reset Scroll
            1. Restores the most recent failed purification or successful encroachment attempt.
            2. The same amount of Soulstone Reset Scrolls are required for every level
            3. Only items who have not had their restorations used up may be registered in the Restoration UI.
            4. Soulstone Reset Scrolls can only be obtained when put in the cash shop or through events.
        3. Stats
          1. Each soulstone gives 2 Purification stats & 1 Encroachment stat
            1. Each Stat is randomly generated every upgrade attempt
            2. Purification stats: Stats that benefit the character
            3. Encroachment stats: Stats that are detrimental to the character
        4. Extraction
          1. Soulstones can all be extracted regardless of enhancement level
            1. Extraction of Soulstones results in Soulstone powder
          Item Name Extract Count
          Soulstone :
          Grade 1
          1
          2
          3
          Soulstone :
          Grade 2
          2
          3
          4
          Soulstone :
          Grade 3
          3
          4
          5
          Soulstone :
          Grade 4
          4
          5
          6
          Soulstone :
          Grade 5
          5
          6
          7
          Soulstone :
          Grade 6
          6
          7
          8
        5. How to enhance
          1. Main menu -> Soul
          2. [Purification] Tab -> Select available Soulstone via inventory
          3. Once inputted UI will show cost, required ingredients and success rate.
          4. Player can attempt a purification/encroachment enhancement up to 10 times for a total of 30 attempts
          Soulstone First Time Rate
          1 70
          2 71
          3 72
          4 73
          5 74
          6 75
        6. Cost
          1. Soulstones all use the same amount of soulstone powder for every level within each grade of Soulstone
            # of Attempts Soulstone Grade 1 Soulstone Grade 2 Soulstone Grade 3 Soulstone Grade 4 Soulstone Grade 5 Soulstone Grade 6
            Cost (Alz) Required Ingredient Cost (Alz) Required Ingredient Cost (Alz) Required Ingredient Cost (Alz) Required Ingredient Cost (Alz) Required Ingredient Cost (Alz) Required Ingredient
            1 1000 1 2200 2 5200 7 9000 11 13000 18 18000 25
            2 1000 1 2200 2 5200 7 9000 11 13000 18 18000 25
            3 1000 1 2200 2 5200 7 9000 12 13000 18 18000 25
            4 1000 1 2200 3 5200 7 9000 12 13000 18 18000 25
            5 1000 1 2200 3 5200 7 9000 12 13000 18 18000 25
            6 1500 2 2700 3 5700 8 10000 14 15000 23 21000 32
            7 1500 2 2700 3 5700 8 10000 14 15000 23 21000 32
            8 1500 2 2700 3 5700 8 10000 15 15000 23 21000 32
            9 1500 2 2700 4 5700 8 10000 15 15000 23 21000 32
            10 1500 2 2700 4 5700 8 10000 15 15000 23 21000 32
            11 2000 2 3200 4 6200 9 11000 17 17000 28 24000 39
            12 2000 2 3200 4 6200 9 11000 17 17000 28 24000 39
            13 2000 2 3200 4 6200 9 11000 18 17000 28 24000 39
            14 2000 2 3200 5 6200 9 11000 18 17000 28 24000 39
            15 2000 2 3200 5 6200 9 11000 18 17000 28 24000 39
            16 2500 3 3700 5 6700 10 12000 20 19000 33 27000 46
            17 2500 3 3700 5 6700 10 12000 20 19000 33 27000 46
            18 2500 3 3700 5 6700 10 12000 21 19000 33 27000 46
            19 2500 3 3700 6 6700 10 12000 21 19000 33 27000 46
            20 2500 3 3700 6 6700 10 12000 21 19000 33 27000 46
            21 3000 3 4200 6 7200 11 13000 23 21000 38 30000 53
            22 3000 3 4200 6 7200 11 13000 23 21000 38 30000 53
            23 3000 3 4200 6 7200 11 13000 24 21000 38 30000 53
            24 3000 3 4200 7 7200 11 13000 24 21000 38 30000 53
            25 3000 3 4200 7 7200 11 13000 24 21000 38 30000 53
            26 3500 3 4700 7 7700 12 14000 26 23000 43 33000 60
            27 3500 3 4700 7 7700 12 14000 26 23000 43 33000 60
            28 3500 3 4700 7 7700 12 14000 27 23000 43 33000 60
            29 3500 3 4700 8 7700 12 14000 27 23000 43 33000 60
            30 3500 3 4700 8 7700 12 14000 27 23000 43 33000 60
          2. Soulstone Powder can be obtained from: Remote Shop / Bloody Ice’s Grocer
          3. Required Alz & powder amount depends on Soulstone level and number of upgrade attempts
        7. Success Rate
          1. Soulstone’s initial success rate depends on the Soulstone Level
          2. Succeeding an enhancement lowers the success chance for the next enhancement attempt, failure
            1. Rate: randomly increases/decreases within increments between 7 ~ 13%
            2. Enhancement minimum and maximum rates are 25% and 75% respectively.
        8. Soulstones range from Level 0 to 20
    4. Equipping & Usage
      1. In order to equip a Soulstone, you must have completed 30 Purification/Encroachment attempts
      2. Circle Pattern
        1. Soulstones can be equipped in one place among a total of 4 Circles (2 currently available for this patch)
          1. Pentacle, Hexacle, Heptacle, Octacle
        2. Every circle can equip one of every Soulstone grade
        3. The number of soulstones that can be equipped depends on the tier of Circle
          1. Pentacle being the lowest, Octacle being the highest
        Circle Image Equipped Soulstone # Equipped Soulstone Grade Enhancement Total Range
        Pentacle 5 Grade 1-5 0-100
        Hexacle 6 Grade 1-6 0-120
        Heptacle 7 Grade 1-7 0-140
        Octacle 8 Grade 1-8 0-160
    5. Soulstone Liberation
      1. Liberation Buff
        1. One buff is given for each Circle
          1. [Skill] Menu ->[Special] Tab ->Soulstone skill added
          2. To use: Requires Soulstone powder, duration is for 10 mins.
        2. Stats
          1. Each buff contains 13 total stats
            1. Out of the 13 stats, 7 are static and 6 are random
          2. Stats are enabled by the amount of level your circle is currently at
            1. Level is depending on the total amount of Soulstone levels equipped within the circle
            Option Option Type Purification Stages needed to enable options
            Pentacle Hexacle Heptacle Octacle
            13 Fixed 100 120 140 160
            12 Random 95 114 133 152
            11 Fixed 90 108 126 144
            10 Random 85 102 119 136
            9 Fixed 80 96 112 128
            8 Random 75 90 105 120
            7 Fixed 70 84 98 112
            6 Random 60 72 84 96
            5 Fixed 50 60 70 80
            4 Random 40 48 56 64
            3 Fixed 30 36 42 48
            2 Random 20 24 28 32
            1 Fixed 10 12 14 16
          3. Pentacle
            Circle Option Number Purification Level Type Option Type Grade 1 Grade 2 Grade 3 Grade 4
            Pentacle 1 10 Fixed Defense Rate 40
            2 20 Random Accuracy 8 16 24 40
            Evasion 8 16 24 40
            Ignore Accuracy 8 16 24 40
            Ignore Evasion 8 16 24 40
            PVE Attack Rate 10 19 28 48
            PVE Defense Rate 10 19 28 48
            PVE Accuracy 10 19 28 48
            PVE Evasion 10 19 28 48
            PVE Ignore Accuracy 10 19 28 48
            PVE Ignore Evasion 10 19 28 48
            3 30 Fixed Attack Rate 40
            4 40 Random Defense 4 8 12 20
            DMG Reduction 2 4 6 10
            Ignore Penetration 2 4 6 10
            Cancel Ignore DMG Reduction 2 4 6 10
            PVE Defense 6 10 14 24
            PVE DMG Reduction 3 5 7 12
            PVE Ignore Penetration 3 5 7 12
            Cancel PVE Ignore DMG Reduction 3 5 7 12
            HP 12 24 36 60
            5 50 Fixed PVE Defense 75
            6 60 Random All Attack 8 16 24 40
            Penetration 4 8 12 20
            Add. Damage 8 16 24 40
            Ignore DMG Reduction 4 8 12 20
            Cancel Ignore Penetration 4 8 12 20
            PVE All Attack 12 20 28 48
            PVE Penetration 6 10 14 24
            PVE Add. DMG 12 20 28 48
            PVE Ignore DMG Reduction 6 10 14 24
            Cancel PVE Ignore Penetration 6 10 14 24
            7 70 Fixed PVE All Attack Increase 100
            8 75 Random Defense 15 30 45 75
            Defense Rate 45 90 135 225
            Evasion 45 90 135 225
            DMG Reduction 8 15 23 38
            Ignore Penetration 8 15 23 38
            Ignore Accuracy 45 90 135 225
            Cancel Ignore DMG Reduction 8 15 23 38
            HP Steal Limit UP 5 9 14 23
            9 80 Fixed DMG Reduction 60
            10 85 Random All Attack 18 36 54 90
            Attack Rate 54 108 162 270
            Critical Damage Increase 5% 9% 14% 18%
            All Skill Amp 2% 3% 6% 9%
            Accuracy 54 108 162 270
            Penetration 9 18 27 45
            Ignore Evasion 54 108 162 270
            Ignore DMG Reduction 9 18 27 45
            Ignore Resist Critical Damage 5% 8% 11% 18%
            Ignore Resist Skill Amp 2% 3% 5% 9%
            Cancel Ignore Penetration 9 18 27 45
            11 90 Fixed Penetration 80
            12 95 Random Defense 36 72 108 180
            DMG Reduction 18 36 54 90
            Ignore Penetration 18 36 54 90
            All Attack 36 72 108 180
            Penetration 18 36 54 90
            Ignore DMG Reduction 18 36 54 90
            Critical Damage Increase 9% 15% 21% 36%
            All Skill Amp 5% 8% 11% 18%
            13 100 Fixed Ignore Resist Critical Rate 5%
          4. Hexacle
            Circle Option Number Purification Level Type Option Type Grade 1 Grade 2 Grade 3 Grade 4
            Hexacle 1 12 Fixed Defense Rate 40
            2 24 Random Accuracy 8 16 24 40
            Evasion 8 16 24 40
            Ignore Accuracy 8 16 24 40
            Ignore Evasion 8 16 24 40
            PVE Attack Rate 10 19 28 48
            PVE Defense Rate 10 19 28 48
            PVE Accuracy 10 19 28 48
            PVE Evasion 10 19 28 48
            PVE Ignore Accuracy 10 19 28 48
            PVE Ignore Evasion 10 19 28 48
            3 36 Fixed All Attack Increase 40
            4 48 Random Defense 4 8 12 20
            DMG Reduction 2 4 6 10
            Ignore Penetration 2 4 6 10
            Cancel Ignore DMG Reduction 2 4 6 10
            PVE Defense 6 10 14 24
            PVE DMG Reduction 3 5 7 12
            PVE Ignore Penetration 3 5 7 12
            Cancel PVE Ignore DMG Reduction 3 5 7 12
            HP 12 24 36 60
            5 60 Fixed PVE Ignore Penetration 60
            6 72 Random All Attack 8 16 24 40
            Penetration 4 8 12 20
            Add. Damage 8 16 24 40
            Ignore DMG Reduction 4 8 12 20
            Cancel Ignore Penetration 4 8 12 20
            PVE All Attack 12 20 28 48
            PVE Penetration 6 10 14 24
            PVE Add. DMG 12 20 28 48
            PVE Ignore DMG Reduction 6 10 14 24
            Cancel PVE Ignore Penetration 6 10 14 24
            7 84 Fixed PVE Ignore DMG Reduction 80
            8 90 Random Defense 18 36 54 90
            Defense Rate 54 108 162 270
            Evasion 54 108 162 270
            DMG Reduction 9 18 27 45
            Ignore Penetration 9 18 27 45
            Ignore Accuracy 54 108 162 270
            Cancel Ignore DMG Reduction 9 18 27 45
            HP Steal Limit UP 5 11 16 27
            9 96 Fixed HP Steal Limit UP 50
            10 102 Random All Attack 22 43 65 108
            Attack Rate 65 130 194 324
            Critical Damage Increase 5% 11% 16% 22%
            All Skill Amp 2% 4% 7% 11%
            Accuracy 65 130 194 324
            Penetration 11 22 32 54
            Ignore Evasion 65 130 194 324
            Ignore DMG Reduction 11 22 32 54
            Ignore Resist Critical Damage 5% 9% 13% 22%
            Ignore Resist Skill Amp 2% 4% 5% 11%
            Cancel Ignore Penetration 11 22 32 54
            11 108 Fixed Critical DMG Increase 35%
            12 114 Random Defense 43 86 130 216
            DMG Reduction 22 43 65 108
            Ignore Penetration 22 43 65 108
            All Attack 43 86 130 216
            Penetration 22 43 65 108
            Ignore DMG Reduction 22 43 65 108
            Critical Damage Increase 11% 18% 25% 43%
            All Skill Amp 5% 9% 13% 22%
            13 120 Fixed Final DMG Decrease 3%
        3. Auto Usage
            1. Liberation Buff can be used automatically by toggling the switch (On/Off)
            2. Requirements for auto usage
              1. Toggle Switch – On
              2. Not already having the buff active
              3. Having the required Soulstone powder to recast the buff
              4. Cannot be activated while attacking or being attacked.
        4. Buff Deactivation
          1. Liberation buffs will be forcibly be deactivated under the following scenarios:
            1. Enabling or disabling the buff
            2. Changing the buff’s random option stats while active.
        5. Stat changes
          1. Soulstone powder is required to change a Liberation buff’s random stats
          2. Random stats cannot be individually changed, all 6 options are changed at the same time
          3. Once a change is attempted, the player is asked if they would like to keep their previous stats.

2. New Mastery: Overlord 200

  1. Overlord level has been expanded to level 200
    1. Old: Overlord level 100 maximum
      1. Now labeled as Beginner tab
    2. New: Overlord level 200 maximum
      1. Now labeled as Expert Tab
  2. Overlord Expert stat costs
      Slot Unlock Cost Random Slot Option Change Cost
    General Cost Required OP per slot AP 300
    Tab cost - Training I Divine Stone x5 (first unlock) Divine Stone x3
    Tab cost - Training II Divine Stone x10 (first unlock)
    Tab cost - Training III Divine Stone x15 (first unlock)
    Tab cost - Training IV Divine Stone x20 (first unlock)
    1. Force Gem Cost
      Option Change Maintain New Mastery All Reset Category(Tab) Reset
      Forcegem x3 Forcegem x10 Forcegem x5

3. New Dungeon: Garden of Dust

  1. Dungeon Info
    Required Lv. LV.190 + / BSLV.11 +
    Duration 40 min
    Entrance Forgotten Ruins (234, 78)
    Entry Item Contaminated Cactus (Acc. bind)
    - May purchase from Peddler Unon at Bloody Ice for 6,000,000 Alz
    DP Reward 11 DP
  2. Achievements and Titles
    Achievement Name Content Count Reward
    Land of spirits revealed Garden of Dust Clear 1 15 Ach. points
    10 20 Ach. points
    30 25 Ach. points
    50 30 Ach. points
    100 Title – Over the deserted stone mountain (Ignore penetration +2, Cancel Ignore DMG Reduction +2)
    200 40 Ach. points
    300 50 Ach. points
    500 Title – Contaminated spirits and experimenters (Ignore penetration +4, Cancel Ignore DMG Reduction +4)
    700 60 Ach. points
    1000 Title – Spirits going crazy (Ignore Penetration +6, Cancel Ignore DMG Reduction +6)
    1500 70 Ach. points
    2000 80 Ach. points
    3000 90 Ach. points
    5000 Title – Saved the Spirits (Ignore Penetration +8, Cancel Ignore DMG Reduction +8)

 

II. Changes

  1. Inventory Expansion
    1. Inventory expanded from 256 slots ->512 slots
      1. Tabs expanded from 4 tabs -> 8 tabs
      2. Sorting options have been added for new tabs
    2. Multi-select feature improved
      1. Changed from touch multi select -> pan gesture multi select
        1. Feature applied to all functions: Store, take, sell, delete, extract
  2. Arcana +20 Expansion
    1. Arcana of Chaos/Law/Guardian can now be enhanced to +20
      1. Once an Arcana has reached level 15, it will not go down
    2. Stats
      1. Arcana of Chaos
        Stats +16 +17 +18 +19 +20
        All Attack 110 120 135 150 170
        Critical Damage 20 22 25 28 32
        All Skill Amp 13 14 16 18 21
        Accuracy 90 120 160 200 250
        Penetration 45 50 55 65 80
        HP 40 80 130 190 260
        Ignore DMG Reduction 10 15 25 40 60
        Cancel Ignore Penetration 5 9 14 20 30
        Ignore Resist Critical Rate - - - 1 3
      2. Arcana of Laws
        Stats +16 +17 +18 +19 +20
        Defense 180 210 250 300 360
        Defense Rate 210 240 280 330 400
        Resist Critical Damage 40 48 58 70 85
        Resist Skill Amp 23 26 30 35 42
        Ignore Penetration 65 75 85 95 110
        HP 60 120 200 300 450
        Ignore Resist Critical Damage 3 5 9 16 25
        Ignore Resist Skill Amp 1 2 4 7 12
        Resist Critical Rate - - - 1 3
      3. Arcana of Guardian
        Stats +16 +17 +18 +19 +20
        Defense 210 240 280 330 400
        Defense Rate 180 210 250 300 360
        DMG Reduction 70 75 85 100 125
        Ignore Penetration 70 75 85 100 125
        Final DMG reduced 5 5 5 6 7
        HP 50 100 160 230 320
        Ignore Accuracy 30 60 100 150 220
        Cancel Ignore DMG Reduction 10 15 25 45 70
        Normal Attack DMG increased - - 6 10 15
  3. Dungeon Changes
    1. Auto-Dungeon
      1. Dungeons that now have auto-dungeon
        1. Pandemonium
        2. Archeon Arena
        3. Edge of Phantom
        4. Ancient Tomb
        5. Frozen Canyon
        6. Holia Keldrasil
        7. Tower of undead B3F (Part 2)
    2. Arena dungeon entry count changed
      Dungeon Before After
      Chaos Arena Lv.1 5 5
      Chaos Arena Lv.2 5 5
      Chaos Arena Lv.3 5 5
      Chaos Arena Lv.4 10 7
      Chaos Arena Lv.5 10 7
      Chaos Arena Lv.6 30 10
      Chaos Arena Lv.7 30 15
      Eternal Chaos Arena 20 10
      Glacies Inferna 15 10
      1. Fragments’ drop rates have been decreased
        1. Eternal Chaos Arena: Fragment of Chaos decreased by 20%
        2. Glacies Inferna: Piece of Divine Stone decreased by 30%
    3. Devil’s Tower Part 1 and 2
      1. Dungeon patterns have been changed. (Gameplay required to determine new pattern)
  4. Remote Shop
    1. Items added to the shop
      Item Name Price
      AP Saver (0/100) 5,000,000 Alz
      Wexp Saver (0/500) 5,000,000 Alz
      Essence Rune Cube(DP) DP 60
      Cube of Wing DP 40
      Old Magic Book (Low) 2,000,000 Alz / AP 100
      Mystery Cube (Normal) 7,000,000 Alz / AP 100
      Mysterious Magic Book (Normal) 5,000,000 Alz / AP 100
  5. Guild Warehouse
    1. Guild warehouse function removed.
  6. GM’s Blessing
    1. GM Blessing’s Addition/Modifications
      Item Name Before After
      GM’s Blessing (Lv.1) HP +100 HP +200
      MP Up +100  
      Attack +24 All Attack +25
      Magic Attack +24  
      Sword Amp. Up +5% All Skill Amp +4%
      Magic Amp. Up +5%  
      Defense +36 Defense +40
      Attack Rate +200 Attack Rate +400
      Defense Rate +100 Defense Rate +300
      Skill EXP per skill +12  
      HP regen. +2 HP regen. +5
      Critical Rate +5% Critical Rate +5%
      Critical Damage +10% Critical Damage +10%
        HP Absorb Limit Up +3
        HP Absorb Up +1%
        Penetration +10
        Accuracy +100
        Ignore Penetration +15
        DMG Reduction +10
      GM’s Blessing (Lv.2) HP +150 HP +300
      Attack +30 All Attack +40
      Magic Attack +30  
      Sword Amp. Up +7% All Skill Amp +6%
      Magic Amp. Up +7%  
      Defense +48 Defense +60
      Attack Rate +350 Attack Rate +700
      Defense Rate +150 Defense Rate +400
      Skill EXP per skill +5  
      HP regen. +4 HP regen. +10
      Critical Rate +5% Critical Rate +5%
      Critical Damage +15% Critical Damage +15%
      HP Absorb Limit Up +5 HP Absorb Limit Up +5
      HP Absorb Up +2% HP Absorb Up +2%
        Penetration +20
        Accuracy +200
        Ignore Penetration +25
        DMG Reduction +20
      GM’s Blessing (Lv.3) HP +250 HP +500
      Attack +60 All Attack +70
      Magic Attack +60  
      Sword Amp. Up +10% All Skill Amp +10%
      Magic Amp. Up +10%  
      Defense +84 Defense +90
      Attack Rate +600 Attack Rate +1200
      Defense Rate +300 Defense Rate +500
      Skill EXP per skill +5  
      HP regen. +6 HP regen. +15
      Critical Rate +5% Critical Rate +5%
      Critical Damage +20% Critical Damage +22%
      HP Absorb Limit Up +10 HP Absorb Limit Up +10
      HP Absorb Up +3% HP Absorb Up +3%
      Penetration +20 Penetration +40
      Accuracy +300 Accuracy +300
      Ignore Penetration +40 Ignore Penetration +40
      DMG Reduction +30 DMG Reduction +30
      GM’s Blessing (Lv.4) HP +350 HP +700
      All Attack +100 All Attack +120
      All Skill Amp +12% All Skill Amp +13%
      Defense +120 Defense +135
      Attack Rate +1000 Attack Rate +1800
      Defense Rate +500 Defense Rate +700
      Skill EXP per skill +5  
      HP regen. +20 HP regen. +20
      Critical Rate +5% Critical Rate +6%
      Critical Damage +25% Critical Damage +30%
      HP Absorb Limit Up +15 HP Absorb Limit Up +15
      HP Absorb Up +3% HP Absorb Up +4%
      Penetration +50 Penetration +70
      Accuracy +600 Accuracy +600
      Ignore Penetration +80 Ignore Penetration +80
      DMG Reduction +60 DMG Reduction +60
        Critical Rate Up +1%
        Final DMG increased +1%
        Final DMG reduced +1%
      GM’s Blessing (Lv.5)   HP +1000
        All Attack +180
        All Skill Amp +17%
        Defense +200
        Attack Rate +2500
        Defense Rate +1000
        HP regen. +25
        Critical Rate +8%
        Critical Damage +40%
        HP Absorb Limit Up +20
        HP Absorb Up +5%
        Penetration +120
        Accuracy +1000
        Ignore Penetration +130
        DMG Reduction +80
        Critical Rate Up +3%
        Final DMG increased +2%
        Final DMG reduced +2%
  7. AP Limit
    1. AP Limit now increased depending on Overlord Level
      Overlord Level AP Limit
      Lower than 99 1000
      100 1000
      110 1300
      120 1600
      130 2000
      140 2500
      150 3000
      160 4000
      170 5000
      180 6000
      190 8000
      200 10000
    2. AP Saver adjusted
      1. Maximum amount that can be obtained via AP saver: 999,999 AP
  8. Battle Mode & Quick Slot Auto use
    1. Automatically using skill/item on quick slot
    2. How to use
      1. Swipe up on the quick slot and register it as auto-use // swipe down to deactivate auto use
    3. Battle Mode can be added to quick slot for auto use.
    4. SP Potion Auto use feature
      1. If character’s SP falls below designated value, SP potion will automatically be used from inventory.